Rogue has a lot of skill points batter can be formed later can be used to achieve the deadly “end” technology. Points show the batter You win at the first batter after the point, look at the top of the screen name of the central groove monster. The right, in its one you will see a small point of light is not lit next to other small point. This is show number batter. It tells you you have a batter points. If you get a batter will turn on two points points. Through a close watch on this show you know how much storage you have and when batter Points technical release by the end of fall. People look at your skills up to the end that the deScription of skills, understand the need for a special effects point of the batter. Deception operation Feint – to make a feint, but it will not cause injury to reduce the threat. The aim of such skills is to reduce the level of a monster of hatred, attacks on another goal to make a better equipped, better withstand attacks Team member, such as Paladin or Warrior. Disrupt – throw an Object to attract the attention of all the nearby X monster second. Operation will not sneak damage. Has been to disrupt the transfer of the monster is still valid. Blinding – aim to make the blind, to X% of their speed around Y second. This requires Blinding Powder. Will be the end of any harm to the effect of blinding. Blinding would be the abolition of the use of a state of war. Street fighting Evil attack (batter Technology) – an evil attack, an increase of arms hurt ordinary X-point. This is used to produce the main skill points batter. Gouge (Combo technical) – damage caused by X points and Y second stun opponents. You have to face the goal. Any harm on the target will be the effect of the lifting of dizziness. Such skills will give you time to escape, as well as time to carry out additional attacks, or give you an opportunity to go behind the use of dorsal thorn monster. Kicking – kicking quickly damage an enemy and prevent the light of X-point of the Y% of Z second time. Such skills should be used to interrupt those who are practicing magic. Attention to the animation of its magic, and then wait until there is enough energy kicks. Rogue players are very good at using kicks. Cut (finishing moves) – to increase the speed of melee attacks X% of the finishing moves. Batter for each additional point will be sustained longer. You only need to put the skills to strengthen during the fighting, there is fast enough. If you are fighting with the enemy more than you will find this focus on skills to deal with a very effective enemy, release, then use the speed to deal with the second monster. Attack (batter technology) (required sneak) – X second goal knocked unconscious. This skill makes you attack enemies by the way start fighting, so that it can not resist. Rogue can also be used in the fighting prowling disappear (when the team) and then at the end of the fighting is about to attack to prevent the use of a monster to escape. Kidney Shot (finishing moves) – the end of stun technology goal. Batter for each additional point will be sustained longer. Such skills could also be used to stun monsters to prevent them from escaping or causing further harm. Such skills will be the effect of diminishing returns. Assassination Dorsal thorn (batter Technology) – Spurs goal back, causing + X% weapon damage and the Y point of additional damage. Must be used behind the goal. A lot of energy consumption such skills. Can you escape the monster back stabbed. If you do not select the goal, then Spurs will automatically aim at the back of the enemy recently. Eviscerate (finishing moves) – With the batter additional points in the end hurt the technology will increase. This is the end of monster for you life or do great damage to their top-level skills hurt. Garrotte (injury sustained magic) – strangling the enemy, in Y caused by X-point second period hurt. Model must be prowling around behind the goal. If you aim to be a long battle with the use of the skills is a wise choice. With you in combat, the monster will be more o